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Dave Draw'er

Joined: 26 Dec 2006 Posts: 2398 Location: Behind a desk.
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Posted: Thu Jun 21, 2007 6:25 pm Post subject: BioWare making Sonic the Hedgehog RPG? |
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Really? I mean, Sonic's a part of my childhood, but it has lately been beaten to death. I can't even look at it now without sheding a tear. And BioWare... they make nothing but good games. I don't think I can fully get my head around this:
http://kotaku.com/gaming/wtf%3F/bioware-and-sega-team-for-sonic-rpg-270998.php _________________ "Addiction can neither be created nor destroyed, it can only be changed."
-Clango, Diesel Sweeties
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Steve Mastermind

Joined: 26 Dec 2006 Posts: 388 Location: Los Angeles, CA
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Posted: Thu Jun 21, 2007 8:39 pm Post subject: |
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wow, i may consider playing that... _________________ Steve
Squishy Ink
Tech Monkey
Still alive... |
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Dave Draw'er

Joined: 26 Dec 2006 Posts: 2398 Location: Behind a desk.
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Posted: Thu Jun 21, 2007 10:25 pm Post subject: |
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I'd like to know more about this before I make any judgement calls. Then again, my gut reaction already instilled a judgement in me. Damn. _________________ "Addiction can neither be created nor destroyed, it can only be changed."
-Clango, Diesel Sweeties
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trebuchet Intellectual Siege Engine

Joined: 09 Jan 2007 Posts: 888 Location: Huntington Beach, California
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Posted: Fri Jun 22, 2007 4:57 am Post subject: |
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Bioware rules! _________________ Conan! What is best in life?
To crush your enemies, to see them driven before you, and to hear the lamentations of their women!" |
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Dave Draw'er

Joined: 26 Dec 2006 Posts: 2398 Location: Behind a desk.
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Posted: Fri Jun 22, 2007 6:51 pm Post subject: |
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I'm going to be really disapointed, if this game doesn't register as "good". Sega has let me down on Sonic for far too long that I had just about written him off much like I did with Square and the Final Fantasy series after FF7.
BioWare, you got my hopes up on the sheer fact that you haven't let me down yet. _________________ "Addiction can neither be created nor destroyed, it can only be changed."
-Clango, Diesel Sweeties
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Dan Mighty

Joined: 26 Dec 2006 Posts: 400 Location: New York, NY
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Posted: Sat Jun 23, 2007 5:32 am Post subject: |
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| DV3 wrote: | II had just about written him off much like I did with Square and the Final Fantasy series after FF7.
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FF9 was pretty good. It wasn't 7 but it was definitely playable. _________________ Mercy is the mark of a great man.
*stab*
I guess I'm just a good man.
*stab*
Well, I'm alright.
-Malcom Reynolds "Serenity" |
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Parsifal Forum Ninja

Joined: 01 Jan 2007 Posts: 1561 Location: Mobile(phone)
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Posted: Sun Jul 15, 2007 5:20 pm Post subject: |
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Sort of blew that the "trance" limit break system just went off when it felt like it with no actual way to "save it" for something important.
"Lets go fight that big boss! We're all geared up and ready to go off. Oh crap, its a pair of bombs!"
*first bomb casts fire 1 on the group, everyone's trance goes off the two little bombs get completely demolished*
"...that sucked..."
*boss'es shadow looms over them*
And I can't quite remember, but did they also go into a sort of "berserk" state where you lost control of them and they just acted on their own? _________________ <(@_@<), <(@_@)>, (>@_@)>, <(@_@)>, <(@_~)>, <(@_@)>, <(@_@<) |
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Aranthos Underscored

Joined: 01 Jun 2007 Posts: 302 Location: Currently in bed. I honestly mean that.
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Posted: Sun Jul 15, 2007 5:43 pm Post subject: |
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Bioware (good games) + sonic = paradox -> universe collapse. As much as I hope for a good Sonic game, the existing laws of the universe will not allow it to be so. Bioware would probably be better off gradually making them better and better, allowing the "rules" to slowly adapt and get used to this recent change of events, preventing a collapse of the space-time continuum.
And no, I have almost no idea what the hell I'm on about. _________________ Blake: "Tally ho, chocks away old chap"
Me: "What are you, a 1920s pilot? Cram it."
Yes, that actually happened. In Algebra 1. In the States. To me. |
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Dave Draw'er

Joined: 26 Dec 2006 Posts: 2398 Location: Behind a desk.
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Posted: Sun Jul 15, 2007 6:11 pm Post subject: |
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Pfft!
BioWare will beat Sonic into being good. BioWare's sway on reality is much greater than Sonic's. _________________ "Addiction can neither be created nor destroyed, it can only be changed."
-Clango, Diesel Sweeties
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Parsifal Forum Ninja

Joined: 01 Jan 2007 Posts: 1561 Location: Mobile(phone)
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Posted: Sun Jul 15, 2007 7:00 pm Post subject: |
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The real question here is, will Jaleel White be involved in any way;)? _________________ <(@_@<), <(@_@)>, (>@_@)>, <(@_@)>, <(@_~)>, <(@_@)>, <(@_@<) |
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Dave Draw'er

Joined: 26 Dec 2006 Posts: 2398 Location: Behind a desk.
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Posted: Sun Jul 15, 2007 7:22 pm Post subject: |
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Nostalgia tells me I'd like that :p
Reality tells me that's not gonna happen.
My gut reaction says I couldn't stomach him saying "I'm waaaiiiiitiiiing" in that almost whine caliber voice he did for Sonic in the cartoons. _________________ "Addiction can neither be created nor destroyed, it can only be changed."
-Clango, Diesel Sweeties
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Parsifal Forum Ninja

Joined: 01 Jan 2007 Posts: 1561 Location: Mobile(phone)
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Posted: Sun Jul 15, 2007 8:11 pm Post subject: |
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What of the return of the S.S.S.S.S* ;p?
* Super Sonic Search and Smash Squad (at various points a extra "S" was inserted between "Super" and "Sonic" in the form of "Secret". Membership consisted of Scratch the chicken-bot and grounder the mole-tank bot _________________ <(@_@<), <(@_@)>, (>@_@)>, <(@_@)>, <(@_~)>, <(@_@)>, <(@_@<) |
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Dave Draw'er

Joined: 26 Dec 2006 Posts: 2398 Location: Behind a desk.
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Posted: Sun Jul 15, 2007 11:54 pm Post subject: |
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... no. _________________ "Addiction can neither be created nor destroyed, it can only be changed."
-Clango, Diesel Sweeties
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